About

Six small sites, one workshop, one rule: every page hands back a number and then shows you where that number came from. No accounts, no sign-up, no reading you cannot check line by line.

What this is

Most of the internet’s small tools work the same way: you type something in, a number comes out, and the page never tells you what happened in between. The number might be right. You have no way to find out, and no way to tell a careful tool from a random one, because both of them look like a box with a number in it.

These six sites are an attempt at the opposite. Each one does something small and then spends the rest of the page showing its working: the formula with its terms written out, the constant it multiplied by and where that constant is conventional rather than measured, the size of the group you are being compared against, and a plain paragraph about what the number cannot tell you. If a page hands you a rank, it also tells you how many people are in the line. If it hands you an estimate, it names the estimate’s author and year.

That is the whole editorial idea, and it is why the sites look the way they do. Nothing here needs an account, stores a name, or asks for an email address.

The six

They share one workshop, one privacy policy and one set of standards, but they are genuinely separate rooms — different subjects, different data, different designs.

Buzzer Room Short tests where the first answer that arrives is usually the wrong one — ten-question rounds, a confidence calibration check, and a reaction timer that estimates how much of your score belonged to your screen. Ephemeris Table Six divination systems — Western, Chinese four-pillar, numerology and others — reading the same birth moment side by side, so you can watch them disagree instead of being handed one answer. Season Index Every show airing this season, ranked by how many people are actually keeping it on their list rather than by what a studio is promoting. Load Console Training and eating built from the same four numbers, with the arithmetic shown — including the part where a fixed intake stops working long before the straight line says it will. Concurrent Board What is actually being played on Steam right now, and why a place on a hundred-game chart costs hundreds of times more near the top than the bottom. Thirty Facets A 120-question personality inventory that returns thirty separate scores instead of one four-letter type, and prints how close each headline score came to landing on the other side.

Where the numbers come from

Two of the six read live data from public sources. The other four compute everything in your browser from formulas that are printed on the page. Nothing is invented, and no page fills a gap with a plausible-looking figure.

Steam concurrent players and the most-played hundred
Valve’s own public endpoints, refreshed on a schedule. The chart you see is their ranking; where we re-sort it by a different column, the page says so in those words.
Anime seasons, ratings and episode counts
The Kitsu public API. Ratings there are member averages, not critic scores, and the pages say which one they are showing.
Astronomical positions
Computed in your browser from published orbital elements. Accurate to well under a degree for this purpose, which is far more than any reading needs.
Energy and training figures
Mifflin-St Jeor for resting rate, conventional activity multipliers, and the 7,700 kcal-per-kilogram rule of thumb. Every one of those is named on the page that uses it, together with the reason it is a convention and not a measurement.
Divination systems
Traditional rule sets, applied exactly as written. Whether the rules mean anything is a separate question, and the site does not pretend to settle it.
Personality questions
The International Personality Item Pool, run out of Oregon Research Institute, which placed its entire item bank in the public domain. We use the 120-item arrangement published by John Johnson in 2014, unaltered. The scoring is four questions added up per facet and nothing else, and the page prints the arithmetic.

How we get things wrong

Two ways, mostly. A source changes shape and a page keeps drawing the old one; or a sentence of ours describes a rule the code no longer follows — the numbers stay right and the words around them quietly go stale, which is the harder of the two to notice because nothing looks broken.

So: if a figure on any page looks wrong to you, it is worth writing in about. Tell us the page and what you expected. We would rather hear it from you than leave a wrong number sitting there looking confident. When something turns out to be wrong we fix the page and say what changed, rather than editing it silently.

How this is paid for

Advertising. There is no paid tier, nothing is held back behind a payment, and no page shows you a different answer depending on what you paid. Ad slots sit in fixed places — between sections, never inside a result — and they are marked as advertising rather than dressed up as content.

We do not take money to feature a game, a show, a product or a practitioner. No ranking on these sites has ever been sold, and if that changes the page carrying it will say so at the top, in the same size type as everything else.

Adverts are served by third-party networks, which set their own cookies and make their own decisions about what to show you. That is the one part of these pages we do not control, and it is the main thing the privacy policy exists to explain.

What we do not do

Who we are

A small independent group, not a media company and not anyone’s marketing department. We build with a lot of machine assistance and check the output by hand — which is exactly why every page prints its own working: it is the same check we run on ourselves.

One address reaches all six sites and it is read by the people who build them: see Contact. Questions about what is recorded against your browser are answered in Privacy, which lists every field.